Frost
* Frost Presence now reduces damage taken by 5%. (Old - Reduces spell damage taken by 10%)
* Guile of Gorefiend now Increases the critical strike damage bonus of your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 15/30/45%, and increases the duration of your Icebound Fortitude by 2 secs. (Old - Increased all damage done by these abilities by 5/10/15%)
* Unbreakable Armor now reduces all damage from attacks. (Old - Only physical damage)
* Improved Frost Presence now decrease the damage done to you by 1/2% while in Frost Presence. (Old - Reduced spell damage done to you while in Frost Presence by 2/4%)
Unholy
* Death Strike now deals 75% weapon damage (up from 60% weapon damage), additional damage increased as well. (From 178.2 to 222.75 for Rank 5)
* Desecration is now also caused by Scourge Strike.
* Vicious Strikes doesn't affect Death Strike anymore.
Blood
* Dancing Rune Weapon now lasts 10 sec plus 1 sec per 5 additional runic power, doing the same attacks as the Death Knight but for 50% reduced damage. Cooldown reduced from 3 min to 1.5 min.
* Will of the Necropolis now affects damage that would take you below 35% health or taken while you are at 35% health. (Old - Only damage that would take you below 35% health)
* Might of Mograine now increases the critical strike damage damage bonus of your Blood Boil, Blood Strike, Death Strike, and Heart Strike abilities by 15/30/45%. (Old - Increased damage of all these abilities and Obliterate for 3/7/10%)
* Improved Death Strike now Increases the damage of your Death Strike by 15/30% and increases its critical strike chance by 3/6%.
* Bloody Strikes now Increases the damage of Blood Strike and Heart Strike by 15/30/45%, and increases the damage of Blood Boil by 10/20/30%. (Down from 20/40/60%)
* Spell Deflection now give you a chance equal to your Parry chance of taking 15/30/45% (up from 10/20/30%) less damage from a direct damage spell.
Glyphs
* Glyph of Blood Boil has been removed.
* Glyph of Heart Strike added - Your Heart Strike also reduces the movement speed of your target by 50% for 5 sec.
* Glyph of Unbreakable Armor - Increases the amount of damage absorbed by Unbreakable Armor by 20%. (Up from 1%)
* Glyph of Death Strike - Increases your Death Strike's damage by 2% for every 2 runic power you currently have (up to a maximum of 25%). The runic power is not consumed by this effect. (Old - Increased your Death Strike's damage by 1% for every 5 runic power you currently have.)
Ich sehs noch kommen, dass die Frost Presence rausgepatched wird.... für was brauchen DKs in der Präsenz noch mehr MeleeDmg Reduce... das haben wa durch Avoid und 80% Rüstung eh schon.... Spelldmg Reducs wäre besser...
Guile of Gorefined ist wieder n
Buff für Frosttanks.
UA bis auf die Tatsache des CDs jetzt eig relativ brauchbar.
Desecration jetzt endlich wieder als Unholy skillbar...
DrW Dauer halbiert, CD aber auch - keine Veränderung.
WotN, kleine aber feine Änderung.
51/13/7 deutlich unbrauchbar, da Obliterate im BloodTree nimmer gebufft wird, Heart Strike wird wieder um 15%
Dmg generft...
Spell Deflection immer noch nicht so der Bringer....
Blood Boil Glyphe rauszunehmen find ich kacke.... dafür zwar die Heart Strike Glyphe, aber auf Distanz slowen ist was anderes als im Nahkampf.... besonders als arg kiteanfällige Klasse
UA Glyphe macht das Talent nun deutlich besser.
Die DS Glyphe lässt nun auch immer mehr drauf schließen, dass DS bald der Stoß des Blut DKs wird....
An und für sich, wieder n kleiner
Buff in Richtung Realität....