Hi,
was haltet ihr von diesen beiden tempaltes?
Dieses:
Concussion - 5/5 points
Increases the damage done by your Shock spells by 5%.
Convection - 5/5 points
Reduces the Mana cost of your Shock spells by 10%.
Reverberation - 5/5 points
Reduces the cooldown of your Shock spells by 1 second.
Elemental Focus - 1/1 points
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Call of Thunder - 5/5 points
Increases the critical strike chance of your Lightning spells by 6%.
Elemental Fury - 1/1 points
Increases the critical strike damage done by your Fire, Frost, and Nature spells by 100%.
Enhancement Talents (7 points)
Ancestral Knowledge - 5/5 points
Increases your maximum Mana by 5%.
Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.
Restoration Talents (22 points)
Improved Healing Wave - 5/5 points
Reduces the casting time of your Healing Wave spell by 0.5 seconds.
Improved Lesser Healing Wave - 5/5 points
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
Combat Endurance - 1/1 points
Allows 10% of your Health regeneration to work while in combat.
Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.
Nature's Swiftness - 1/1 points
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.
Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.
Und diesem
Concussion - 5/5 points
Increases the damage done by your Shock spells by 5%.
Convection - 5/5 points
Reduces the Mana cost of your Shock spells by 10%.
Elemental Focus - 1/1 points
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Reverberation - 5/5 points
Reduces the cooldown of your Shock spells by 1 second.
Improved Fire Nova Totem - 2/2 points
Reduces the delay before your Fire Nova Totem activates by 2 seconds.
Enhancement Talents (11 points)
Ancestral Knowledge - 5/5 points
Increases your maximum Mana by 5%.
Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.
Improved Lightning Shield - 3/3 points
Increases the damage done by your Lightning Shield orbs by 15%.
Two-Handed Axes and Maces - 1/1 points
Allows you to use Two-Handed Axes and Two-Handed Maces.
Restoration Talents (22 points)
Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.
Ancestral Healing - 5/5 points
Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from one of your healing spells.
Improved Lesser Healing Wave - 5/5 points
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
Combat Endurance - 1/1 points
Allows 10% of your Health regeneration to work while in combat.
Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.
Nature's Swiftness - 1/1 points
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.
Wie gesagt soll für
pvp sein.
gruss