Für den Paladin:
* Divine Plea now gives you 12% of your total mana over 9 sec, up from 10% of your total mana over 15 sec.
* Light of Dawn base healing has been reduced by 40%, from 1008 - 1124 to 605 - 675.
* Tower of Radiance no longer affects Holy Light.
* Inquisition is no longer dispellable.
*
Rebuke can now be trained by all paladins at level 54. Existing characters will need to visit their trainer, even
if they had talented Rebuke before.
* The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild.
* Crusader Strike
weapon damage percent has been increased to 135%, up from 115%.
Protection
* Blessing of Kings now costs 19% of base mana, up from 6% of base mana.
* Shield of the Templar (Rank 1) now reduces the cooldown of Guardian of Ancient Kings by 40 sec, down from 45 sec. Other ranks unchanged.
Retribution
* Mastery: Hand of Light has been revamped - Your Templar's Verdict, Crusader Strike, and Divine Storm deal 20% additional damage as Holy damage. Each point of Mastery increases the damage by an additional 2.5%.
* Blessing of Might now costs 19% of base mana, up from 5% of base mana.
* Divine Purpose now has a 7/15% chance to cause your next Holy Power ability to consume no Holy Power and to cast as
if 3 Holy Power were consumed. (Old - 20/40% chance to generate Holy Power)
* The Rebuke talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. Sacred When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
* Zealotry is no longer dispellable.
Holy
Denounce now has a spell overlay.
Glyphs
* Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds.
Bug Fixes
Word of Glory will no longer reset the swing timer.
Und auch der dämliche Meta wird geändert:
* Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.
* Added new meta gems: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.