Thema: talentbuilder
Diskutiere im Priester Forum über talentbuilder. Naja Heilpriester... schauen wir mal Discipline Talents (29 points) Unbreakable Will - 5/5 points Increases your chance to resist Stun, Fear, and Silence effects by 15%. Improved Power Word: Shield - 3/3 points Reduces the duration of your Power Word: Shield's Weakened Soul effect by ...
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Alt 14.02.2005, 16:42   #21
Level 21
 
 
Beiträge: 229

Naja Heilpriester... schauen wir mal

Discipline Talents (29 points)
  • Unbreakable Will - 5/5 points
    Increases your chance to resist Stun, Fear, and Silence effects by 15%.
  • Improved Power Word: Shield - 3/3 points
    Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
  • Improved Power Word: Fortitude - 2/2 points
    Increases the effect of your Power Word: Fortitude spell by 30%.
  • Mental
    Agility - 5/5 points
    Reduces the mana cost of your instant cast spells by 10%.
  • Mental Strength - 5/5 points
    Increases your maximum Mana by 10%.
  • Improved Inner Fire - 3/3 points
    Increases the effects of your Inner Fire spell by 45%.
  • Inner Focus - 1/1 point
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
  • Meditation - 5/5 points
    Allows 15% of your Mana regeneration to continue while casting.



Holy Talents (22 points)
  • Improved Renew - 5/5 points
    Increases the amount healed by your Renew spell by 15%.
  • Spiritual Healing - 5/5 points
    Increases the amount healed by your healing spells by 10%.
  • Subtlety - 5/5 points
    Reduces the threat generated by your healing spells by 20%.
  • nspiration - 5/5 points
    Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
  • Improved Flash Heal - 2/2 points
    Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.



Shadow Talents (0 points)
# None

Genehm?
Mustrum ist offline  
Alt 14.02.2005, 16:42  
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Hast du schon im Lösungsbuch nachgelesen? Eventuell hilft dir das ja weiter...
 
Alt 27.02.2005, 19:51   #22
Level 3
 
 
Beiträge: 6

Zitat:
Original von Geri
Schätze ich mach mir nen Druiden oder Magier. Könnte aber auch nen Priester werden -
Falls es doch ein Priester wird, wird der zum Heilen da sein. (narf, vermisse meinen Kleri)

...
[/quote]

Fast so werde ich es auch machen, da ich gerne Heiler spiele und das Heilen selbst dann moeglichst gut machen will.


Zitat:
Discipline Talents (21 points)


Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.


Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.


Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.


Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.


Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.


Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.


Mental Strength - 3/5 points
Increases your maximum Mana by 6%.




Holy Talents (30 points)


Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.


Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.


Inspiration - 5/5 points
Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.


Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.


Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.


Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.


Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.


Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.




Shadow Talents (0 points)


None
Fiveop ist offline  
Alt 27.03.2005, 16:08   #23
Level 21
 
 
Beiträge: 229

Naja, die wenigsten Leute werden einen Holy Priest von einem Shadow Priest unterscheiden können. Holy bringt so gesehen recht wenig und kann getrost als der nutzloseste Talent Tree des Priesters bezeichnet werden. Kein Utility Faktor, und nur wenig Verbesserung der HEilkraft.

Nach ein wenig Spielerei mit dem Talentplaner sind mir 2 Dinge klar:
- Ich will Silence
- Ich will MF

Daraus resultierte dann folgendes (PvE) Endgame Spec:

[b[Discipline Talents (30 points)[/b]
  • Unbreakable Will - 5/5 points
    Increases your chance to resist Stun, Fear, and Silence effects by 15%.
  • Improved Power Word: Shield - 3/3 points
    Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
  • Improved Power Word: Fortitude - 2/2 points
    Increases the effect of your Power Word: Fortitude spell by 30%.
  • Martyrdom - 2/2 points
    Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
  • Focused Casting - 1/1 point
    While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
  • Mental Agility - 5/5 points
    Reduces the mana cost of your instant cast spells by 10%.
  • Mental Strength - 5/5 points
    Increases your maximum Mana by 10%.
  • Improved Inner Fire - 1/3 point
    Increases the effects of your Inner Fire spell by 15%.
  • Inner Focus - 1/1 point
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
  • Meditation - 5/5 points
    Allows 15% of your Mana regeneration to continue while casting.


Holy Talents (0 points)
  • None


Shadow Talents (21 points)
  • Blackout - 5/5 points
    Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
  • Improved Shadow Word: Pain - 2/2 points
    Increases the duration of your Shadow Word: Pain spell by 6 seconds.
  • Shadow Focus - 3/5 points
    Reduces your target's chance to resist your Shadow spells by 6%.
  • Improved Mind Blast - 5/5 points
    Reduces the cooldown of your Mind Blast spell by 2.5 seconds.
  • Improved Psychic Scream - 2/2 points
    Reduces the cooldown of your Psychic Scream ability by 4 seconds.
  • Mind Flay - 1/1 point
    Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
  • Improved Fade - 2/2 points
    Increases the duration of your Fade ability by 10 seconds.
  • Silence - 1/1 point
    Silence the target, preventing them from casting spells for 5 seconds.


Was bringt mir dieses Template?

Zum einen die 15% Manaregeneration, dann das Focused Casting, 10% mehr Mana, Inner Focus...
Dazu noch die komplette Gruppenfunktionalität des Shadow Baums. Silence und MF sind einfach zu nützlich, um sie aufzugeben. Ja, es gibt noch mehr Klassen, die einen Mob "ruhigstellen" können. Aber es kann nie schaden, dennoch Silence zu haben, falls man keinen Rogue dabei hat oder der Counterspell des Mages gerade noch auf Cooldown sitzt.

Von der Supportfunktionalität her gesehen IMHO einem Holy Spec weit überlegen.
Mustrum ist offline  
Alt 18.05.2005, 08:45   #24
Level 14
 
Fraktion: Allianz
Realm: Kil'Jaeden
Rasse: Nachtelfen
Klasse: Priester
 
Beiträge: 102

Discipline Talents (18 points)


Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.


Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.


Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.


Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.


Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.


Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.




Holy Talents (0 points)


None


Shadow Talents (33 points)


Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.


Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.


Shadow Focus - 3/5 points
Reduces your target's chance to resist your Shadow spells by 6%.


Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.


Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.


Improved Mind Blast - 4/5 points
Reduces the cooldown of your Mind Blast spell by 2 seconds.


Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.


Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.


Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.


Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.


Darkness - 5/5 points
Increases your Shadow spell damage by 10%.


Shadowform - 1/1 point
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.


ich habe bewusst willensentzug raus genommen weil das eher eine PvM fertigkeit ist und sie nichts im PvP bringen würde
und weniger bedrohung machn ist auch für PVM eher
Lycila ist offline  
Alt 18.05.2005, 11:44   #25
Level 21
 
 
Beiträge: 229

Neuer Priest, neues Template für den Kampf gegen die unheilige Diktatur der Menschen:

Zitat:
Discipline Talents (30 points)

# Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

# Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

# Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.

# Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.

# Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.

# Mental Strength - 5/5 points
Increases your maximum Mana by 10%.

# Improved Inner Fire - 1/3 point
Increases the effects of your Inner Fire spell by 15%.

# Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

# Force of Will - 5/5 points
Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.



Holy Talents (0 points)

# None


Shadow Talents (21 points)

# Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.

# Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.

# Shadow Focus - 3/5 points
Reduces your target's chance to resist your Shadow spells by 6%.

# Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by 2.5 seconds.

# Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.

# Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.

# Shadow Reach - 2/3 points
Increases the range of your Shadow damage spells by 13%.

# Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
Oh, ganz vergessen... Während der "PvE" Phase wird natürlich "Blackout" mit "Spirit Tap", und "Shadow Reach" durch "Improved Fade" ersetzt
Mustrum ist offline  
Alt 17.06.2005, 12:09   #26
Level 23
 
 
Beiträge: 266

hat sich schonmal wer überlegt, nen trispec zu machen ?

also 31 schatten, 10 disziplin, 10 heilen.... um die beiden anfangs heil-talente (verb. erneuern und verb. heilen) mitzunehmen ?

würde mich mal interessieren obs das bringt


könnte dann so aussehen:

Shadow Mastery

Blackout Rank 5
Improved Shadow Word: Pain Rank 2
Shadow Focus Rank 3
Improved Psychic Scream Rank 2
Improved Mind Blast Rank 4
Mind Flay Rank 1
Shadow Reach Rank 3
Silence Rank 1
Shadow Weaving Rank 5
Vampiric Embrace Rank 1
Darkness Rank 3
Shadowform Rank 1

Shadow Total: 31

Discipline Mastery

Unbreakable Will Rank 5
Improved Power Word: Shield Rank 3
Improved Power Word: Fortitude Rank 2

Discipline Total: 10

Holy Mastery

Improved Renew Rank 5
Spiritual Healing Rank 5
Holy Total: 10


Total Points Spent: 51
Level Required: 60

alternativ könnte man noch 1,2 punkte weniger in spiritual healing für darkness opfern...
Purple ist offline  
Alt 19.06.2005, 00:33   #27
Level 21
 
 
Beiträge: 229

Zitat:
Original von Purple
hat sich schonmal wer überlegt, nen trispec zu machen ?

also 31 schatten, 10 disziplin, 10 heilen.... um die beiden anfangs heil-talente (verb. erneuern und verb. heilen) mitzunehmen ?

würde mich mal interessieren obs das bringt
Kann ich mir kaum vorstellen. Die Disc Talente sind um Längen nützlicher für einen Schattenpriester, als es Holy jemals sein wird.

Ich finde ja -10% Kosten für Instants und +10% Gesamtmana (bzw +45% Effektivität von Inner Fire. je nach Gusto) sinniger für Shadowform als +10% Heileffektivität.

Aber naja, ich habe ja für Molten Core auch umgespecct (und bei Gott, ich hasse mich wirklich dafür):

Zitat:
Discipline Talents (28 points)

# Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

# Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

# Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.

# Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.

# Mental Strength - 5/5 points
Increases your maximum Mana by 10%.

# Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

# Meditation - 5/5 points
Allows 15% of your Mana regeneration to continue while casting.



Holy Talents (23 points)

# Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.

# Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.

# Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.

# Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

# Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

# Spirit of Redemption - 1/1 point
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.



Shadow Talents (0 points)

# None
Naja, so richtig den Unterschied habe ich beim Flash Heal spammen nicht bemerkt.. müsste mal wieder nach Dire Maul oder Strat /Scholo 5-mannen. Vielleicht ist das ja echt ein ganz tolles PvE Spec, aber um ehrlich zu sein denke ich, dass "holy-Spec" einfach nur dazu da ist, um die restlichen Gruppenmitglieder zu beruhigen, und es dabei gar nicht um Effektivität geht *shrug*
Mustrum ist offline  
Alt 24.06.2005, 08:41   #28
Level 23
 
 
Beiträge: 266

mal ein standard shadow temp von mir...

Shadow Mastery

Blackout
Rank 5/5
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Improved Shadow Word: Pain
Rank 2/2
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Focus
Rank 5/5
Reduces your target's chance to resist your Shadow spells by 10%.
Improved Psychic Scream
Rank 2/2
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Improved Mind Blast
Rank 2/5
Reduces the cooldown of your Mind Blast spell by 1 sec.
Mind Flay
Rank 1/1
45 Mana 20 yd range
Channeled
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing the target to 50% of their movement speed.
Shadow Reach
Rank 3/3
Increases the range of your Shadow damage spells by 20%.
Silence
Rank 1/1
225 Mana 20 yd range
Instant cast 45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec.
Shadow Weaving
Rank 5/5
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Vampiric Embrace
Rank 1/1
40 Mana 30 yd range
Instant cast 10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Darkness
Rank 5/5
Increases your Shadow spell damage by 10%.
Shadowform
Rank 1/1
466 Mana
Instant cast 1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.

Shadow Total: 33

Discipline Mastery

Unbreakable Will
Rank 5/5
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield
Rank 3/3
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 sec.
Improved Power Word: Fortitude
Rank 2/2
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
Mental Agility
Rank 5/5
Reduces the mana cost of your instant cast spells by 10%.
Improved Inner Fire
Rank 3/3
Increases the effects of your Inner Fire spell by 45%.

Discipline Total: 18

Total
Total Points Spent: 51
Level Required: 60


ich überleg noch ob ich imp. IF 3/3 oder lieber matyrdom 2/2 und focused casting 1/1 nehme.
da ich den priest aber atm nur zum spass und auf nem pve server spiele, wirds aber wohl imp. IF 3/3 werden. auf nem pvp server würde ich die matyrdom variante nehmen, da matyrdom der warrior und rogue killer sein soll.
Purple ist offline  
Alt 24.06.2005, 14:16   #29
Level 21
 
 
Beiträge: 229

Focused Casting habe ich eigentlich nie benutzt, daher auch draussen gelassen. Martyrdom allerdings ist der beste Freund des Mind Flayenden Shadow Priests

Zumindest fand ich's immer praktisch, Mind Flays raushauen zu können, während ein Mob auf mich einprügelt.

Edit: Warriorkiller? Rogue Killer? Naja... Warris sind nicht zu verachten. Ich hatte neulich die "Gelegenheit", einen Warri mit Arcanite Reaper zu spüren zu bekommen. Und ich bin nicht wirklich der Überzeugung, dass man genug DPS aufbringt, um so ein Trumm schnell genug von Schlachtfeld zu fegen.
Rogues? Dank PvP Trinket so oder so furchtimmun, ob jetzt untot oder nicht. Ich denke da hilft auch Martyrdom nicht großartig weiter. Aber vielleicht sehe ich das auch nur zu pessimistisch
Mustrum ist offline  
Alt 27.06.2005, 15:40   #30
Level 23
 
 
Beiträge: 266

noch ne frage von mir

lohnt sich auf 60 shadow focus noch ?
Purple ist offline  


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